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Hi,
Anyone else called maps inside a pipeline? Seems slow!
I have a series of 5 maps that need to be executed and its cumbersome to
chain ports to do it, aditionally I need to call the rules engine between
the mappings.
I dont need an orchestration, so I want to avoid it for performance. Therefore
a pipeline seems logical.
The problem is that the execution of the maps from code is quite slow, much
slower than from within an orchestration. I dont know why. In fact, the same
application is significantly faster overall with an orchestration than from
a pipeline.
I have timed the segments so I am 100% sure its the maps which are the problem.
Can anyone explain this? Anyone have some fast code for maps I could see?
Thanks,
BA
http://biztalkia.blogspot.com/
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