|
Home > Archive > Macromedia Flash Server > June 2005 > Camera.drop ?
You are viewing an archived Text-only version of the thread.
To view this thread in it's original format and/or if you want to reply to
this thread please [click here]
|
|
| Jeremy Rodgers 2005-06-17, 5:45 pm |
| Hello, does anybody know of a way to 'unGet' a Camera after having .got() i=
t?
Thanks,
Jeremy.
=-----------------------------------------------------------
Supported by Fig Leaf Software - http://www.figleaf.com
=-----------------------------------------------------------
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
| |
| Bill Sanders 2005-06-17, 5:45 pm |
| Jeremy,
By default, you "get()" Camera 0 -- just like the first element in an
array. You can try Camera.get(null) and see what happens or Camera.get
(22), which you don't have, and that might unget your camera.
HTW,
Bill
On Jun 17, 2005, at 4:11 PM, Jeremy Rodgers wrote:
> Hello, does anybody know of a way to 'unGet' a Camera after
> having .got() it?
>
> Thanks,
> Jeremy.
>
> =-----------------------------------------------------------
> Supported by Fig Leaf Software - http://www.figleaf.com
> =-----------------------------------------------------------
>
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
>
bill sanders | www.sandlight.com | bloomfield, ct | 860-242-2260
=-----------------------------------------------------------
Supported by Fig Leaf Software - http://www.figleaf.com
=-----------------------------------------------------------
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
| |
| Frédéric v. Bochmann 2005-06-17, 5:45 pm |
| Best is to attachVideo(null) I think, on the Video Instance that is playing
the camera.
Fredz./
-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Jeremy Rodgers
Sent: June 17, 2005 4:11 PM
To: FlashComm Mailing List
Subject: [FlashComm] Camera.drop ?
Hello, does anybody know of a way to 'unGet' a Camera after having .got()
it?
Thanks,
Jeremy.
=---------------------------------------------------------
Supported by Fig Leaf Software - http://www.figleaf.com
=---------------------------------------------------------
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
=-----------------------------------------------------------
Supported by Fig Leaf Software - http://www.figleaf.com
=-----------------------------------------------------------
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
| |
| Graeme Bull 2005-06-17, 8:45 pm |
| I'm not sure if this is the same question on the flashcomguru forum, but you
can not get flash to drop your camera once you get it. So if there is a
chance that you don't need the camera, don't get it as you can't let it go
to do something else until you close the SWF.
-Graeme
-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Frederic v.
Bochmann
Sent: Saturday, June 18, 2005 7:12 AM
To: 'Jeremy Rodgers'; 'FlashComm Mailing List'
Subject: RE: [FlashComm] Camera.drop ?
Best is to attachVideo(null) I think, on the Video Instance that is playing
the camera.
Fredz./
-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Jeremy Rodgers
Sent: June 17, 2005 4:11 PM
To: FlashComm Mailing List
Subject: [FlashComm] Camera.drop ?
Hello, does anybody know of a way to 'unGet' a Camera after having .got()
it?
Thanks,
Jeremy.
=---------------------------------------------------------
Supported by Fig Leaf Software - http://www.figleaf.com
=---------------------------------------------------------
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
=-----------------------------------------------------------
Supported by Fig Leaf Software - http://www.figleaf.com
=-----------------------------------------------------------
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
=-----------------------------------------------------------
Supported by Fig Leaf Software - http://www.figleaf.com
=-----------------------------------------------------------
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
| |
| Frédéric v. Bochmann 2005-06-17, 8:45 pm |
| Ooooh now I understand the dilemma.
-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Graeme Bull
Sent: June 17, 2005 7:29 PM
To: 'FlashComm Mailing List'
Subject: RE: [FlashComm] Camera.drop ?
I'm not sure if this is the same question on the flashcomguru forum, but you
can not get flash to drop your camera once you get it. So if there is a
chance that you don't need the camera, don't get it as you can't let it go
to do something else until you close the SWF.
-Graeme
-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Frederic v.
Bochmann
Sent: Saturday, June 18, 2005 7:12 AM
To: 'Jeremy Rodgers'; 'FlashComm Mailing List'
Subject: RE: [FlashComm] Camera.drop ?
Best is to attachVideo(null) I think, on the Video Instance that is playing
the camera.
Fredz./
-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Jeremy Rodgers
Sent: June 17, 2005 4:11 PM
To: FlashComm Mailing List
Subject: [FlashComm] Camera.drop ?
Hello, does anybody know of a way to 'unGet' a Camera after having .got()
it?
Thanks,
Jeremy.
=---------------------------------------------------------
Supported by Fig Leaf Software - http://www.figleaf.com
=---------------------------------------------------------
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
=-----------------------------------------------------------
Supported by Fig Leaf Software - http://www.figleaf.com
=-----------------------------------------------------------
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
=-----------------------------------------------------------
Supported by Fig Leaf Software - http://www.figleaf.com
=-----------------------------------------------------------
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
=-----------------------------------------------------------
Supported by Fig Leaf Software - http://www.figleaf.com
=-----------------------------------------------------------
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
| |
| Jeremy Rodgers 2005-06-21, 5:45 pm |
| Thanks all for the help/confirmation, I tried null and high number.
Oh well, maybe I can somehow 'share' the device, it is on Linux after all.
Or maybe I can get the page to reload and pre-set an LSO to pause a
bit before get()ting the cam again.
I just need 2 or 3 seconds to adjust some of the settings on the
camera, colour and brightness etc.
..
On 6/17/05, Fr=E9d=E9ric v. Bochmann <fredericbochmann-rieW9WUcm8FFJ04o6PK0Fg@public.gmane.org> wrote=
:
> Ooooh now I understand the dilemma.
>=20
>=20
> -----Original Message-----
> From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
> [mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Graeme Bull
> Sent: June 17, 2005 7:29 PM
> To: 'FlashComm Mailing List'
> Subject: RE: [FlashComm] Camera.drop ?
>=20
> I'm not sure if this is the same question on the flashcomguru forum, but =
you
> can not get flash to drop your camera once you get it. So if there is a
> chance that you don't need the camera, don't get it as you can't let it g=
o
> to do something else until you close the SWF.
>=20
> -Graeme
>=20
> -----Original Message-----
> From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
> [mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Frederic v.
> Bochmann
> Sent: Saturday, June 18, 2005 7:12 AM
> To: 'Jeremy Rodgers'; 'FlashComm Mailing List'
> Subject: RE: [FlashComm] Camera.drop ?
>=20
> Best is to attachVideo(null) I think, on the Video Instance that is play=
ing
> the camera.
>=20
> Fredz./
>=20
>=20
> -----Original Message-----
> From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
> [mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Jeremy Rodg=
ers
> Sent: June 17, 2005 4:11 PM
> To: FlashComm Mailing List
> Subject: [FlashComm] Camera.drop ?
>=20
> Hello, does anybody know of a way to 'unGet' a Camera after having .got()
> it?
>=20
> Thanks,
> Jeremy.
>=20
> =3D---------------------------------------------------------
> Supported by Fig Leaf Software - http://www.figleaf.com
> =3D---------------------------------------------------------
>=20
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
>=20
>=20
> =3D-----------------------------------------------------------
> Supported by Fig Leaf Software - http://www.figleaf.com
> =3D-----------------------------------------------------------
>=20
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
>=20
>=20
> =3D-----------------------------------------------------------
> Supported by Fig Leaf Software - http://www.figleaf.com
> =3D-----------------------------------------------------------
>=20
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
>=20
>=20
> =3D-----------------------------------------------------------
> Supported by Fig Leaf Software - http://www.figleaf.com
> =3D-----------------------------------------------------------
>=20
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
>
=-----------------------------------------------------------
Supported by Fig Leaf Software - http://www.figleaf.com
=-----------------------------------------------------------
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
|
|
|
|
|