Macromedia Flash Server - RE: Who actually drops the frames?! the FCS or theplayer?!

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Author RE: Who actually drops the frames?! the FCS or theplayer?!
Asa Whillock

2005-07-18, 5:45 pm

setBufferTime is for receiving clients to have buffered reception of
video. It won't affect your live publish up and recording, thus why you
still have a bad recording. You should attempt to place a buffer on the
client side, that should produce the desired results of buffering your
outgoing transmission.

Asa

-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Naicu
Octavian
Sent: Monday, July 18, 2005 9:58 AM
To: FlashComm Mailing List
Subject: RE: [FlashComm] Who actually drops the frames?! the FCS or
theplayer?!

OK, but now, what does setBufferTime() (the server
side one ) helps with?!?!

--- Asa Whillock <awhillock-14osZcCZf762oZ/6fjIToQ@public.gmane.org> wrote:

> Flash Com can't drop frames that it doesn't receive.
> In the case of the
> small pipe, the data you are trying to transmit is
> too large to fit over
> your pipe, thus less data gets to the FlashCom
> server - or it is
> delayed. FlashCom will record to disk whatever it
> receives from your
> client.
>=20
> Asa
>=20
> -----Original Message-----
> From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
> [mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On
> Behalf Of Naicu
> Octavian
> Sent: Monday, July 18, 2005 8:30 AM
> To: flashcomm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
> Subject: [FlashComm] Who actually drops the frames?!
> the FCS or the
> player?!
>=20
> Ok, I am sending 320x240x15fps live stream via a
> DialUp line...and I am recording it server side.
> Obviously we will get frmes dropped and the
> recording on the server looks very bad!=20
>=20
> Who drops these frames?! The Player before sending
> teh
> data or the FCS when recieving it?!
>=20
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