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Author flv - player slowmotion option
Benjamin Dobler

2005-07-27, 5:45 pm

Hi,



has anyone ever tried to implement an option to play an flv file with
different speeds?

I thought of a combination of seek + setInterval but i`m not sure if thiis
will work.

Anyone made some experiences?



Thanx



Benjamin





RichApps.de

RIA Development



Benjamin Dobler



web: | <http://www.richapps.de> http://www.richapps.de

mail: | <mailto:info-6M51Ky6A0tAb1SvskN2V4Q@public.gmane.org> info-6M51Ky6A0tAb1SvskN2V4Q@public.gmane.org




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Beto A

2005-07-27, 5:45 pm

that won't work becaus seek will give you varied result during a set peri=
od of time.

Benjamin Dobler <benz-JJGXT6z/GguELgA04lAiVw@public.gmane.org> wrote:Hi,



has anyone ever tried to implement an option to play an flv file with
different speeds?

I thought of a combination of seek + setInterval but i`m not sure if thii=
s
will work.

Anyone made some experiences?



Thanx



Benjamin





RichApps.de

RIA Development



Benjamin Dobler



web: | http://www.richapps.de

mail: | info-6M51Ky6A0tAb1SvskN2V4Q@public.gmane.org




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Fabio Sonnati

2005-07-28, 2:45 am

Seek, jump to keyframe not to exact positions


----- Original Message -----
From: "Benjamin Dobler" <benz-JJGXT6z/GguELgA04lAiVw@public.gmane.org>
To: "'FlashComm Mailing List'" <flashcomm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org>
Sent: Wednesday, July 27, 2005 10:18 PM
Subject: [FlashComm] flv - player slowmotion option


> Hi,
>
>
>
> has anyone ever tried to implement an option to play an flv file with
> different speeds?
>
> I thought of a combination of seek + setInterval but i`m not sure if thiis
> will work.
>
> Anyone made some experiences?
>
>
>
> Thanx
>
>
>
> Benjamin
>
>
>
>
>
> RichApps.de
>
> RIA Development
>
>
>
> Benjamin Dobler
>
>
>
> web: | <http://www.richapps.de> http://www.richapps.de
>
> mail: | <mailto:info-6M51Ky6A0tAb1SvskN2V4Q@public.gmane.org> info-6M51Ky6A0tAb1SvskN2V4Q@public.gmane.org
>
>
>
>
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> =-----------------------------------------------------------
>
> To change your subscription options or search the archive:
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>



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Naicu Octavian

2005-07-28, 7:45 am

I think it would work on prgoressive downloaded flv's.
First you would "scan" (play) the movie and keep the
keyframe times in an array. And them with setInterval
and seek you would display those frames!



--- Fabio Sonnati <sonnati-6XAXFxi7MR1y6ZJYwPuT2FaTQe2KTcn/@public.gmane.org>
wrote:

> Seek, jump to keyframe not to exact positions
>=20
>=20
> ----- Original Message -----=20
> From: "Benjamin Dobler" <benz-JJGXT6z/GguELgA04lAiVw@public.gmane.org>
> To: "'FlashComm Mailing List'"
> <flashcomm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org>
> Sent: Wednesday, July 27, 2005 10:18 PM
> Subject: [FlashComm] flv - player slowmotion option
>=20
>=20
> play an flv file with
> but i`m not sure if thiis
> http://www.richapps.de
> info-6M51Ky6A0tAb1SvskN2V4Q@public.gmane.org
>

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David Rorex

2005-07-28, 5:45 pm

What about pausing and playing it repeatedly? like play for 0.5
seconds, pause for 0.5 seconds, repeat, etc...

That's how they did slow motion on old Nintendo video games, you
bought a special controller with rapid fire, and when you did rapid
fire on the Start (aka Pause) button, it would make it seem like
everything was slowed down.

-David R

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Beto A

2005-07-28, 5:45 pm

when you pause and play you will probably get the same unwanted results a=
s seeking because when you pause you are dropping the buffer which means =
it has to fill up again before you start playing. Sorry.

David Rorex <drorex-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org> wrote:What about pausing and playing it re=
peatedly? like play for 0.5
seconds, pause for 0.5 seconds, repeat, etc...

That's how they did slow motion on old Nintendo video games, you
bought a special controller with rapid fire, and when you did rapid
fire on the Start (aka Pause) button, it would make it seem like
everything was slowed down.

-David R

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David Rorex

2005-07-28, 5:45 pm

On 7/28/05, Beto A <astro_sk-/E1597aS9LQAvxtiuMwx3w@public.gmane.org> wrote:
> when you pause and play you will probably get the same unwanted results a=

s seeking because when you pause you are dropping the buffer which means it=
has to fill up again before you start playing. Sorry.

Pausing drops the buffer?? That's pretty dumb. Is there any possible
reason to want to do that?

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Beto A

2005-07-28, 5:45 pm

Hey thats just the way FCS works, there would be a lot of things we could=
do if this weren't true...

David Rorex <drorex-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org> wrote:On 7/28/05, Beto A wrote:
> when you pause and play you will probably get the same unwanted results=

as seeking because when you pause you are dropping the buffer which mean=
s it has to fill up again before you start playing. Sorry.

Pausing drops the buffer?? That's pretty dumb. Is there any possible
reason to want to do that?

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Naicu Octavian

2005-07-29, 2:45 am



--- Beto A <astro_sk-/E1597aS9LQAvxtiuMwx3w@public.gmane.org> wrote:

> that won't work becaus seek will give you varied
> result during a set period of time.


I don't thin it wll if you enable Enhanced Seek on
server side. If you do not enable it FCS will send the
nearest keyframe to the seek position. If you enable
it FCS will create a keyframe on the fly.
=20


> Benjamin Dobler <benz-JJGXT6z/GguELgA04lAiVw@public.gmane.org> wrote:Hi,


>=20
>=20
> has anyone ever tried to implement an option to play
> an flv file with
> different speeds?
>=20
> I thought of a combination of seek + setInterval but
> i`m not sure if thiis
> will work.
>=20
> Anyone made some experiences?
>=20
>=20
>=20
> Thanx
>=20
>=20
>=20
> Benjamin
>=20
>=20
>=20
>=20
>=20
> RichApps.de
>=20
> RIA Development
>=20
>=20
>=20
> Benjamin Dobler
>=20
>=20
>=20
> web: | http://www.richapps.de
>=20
> mail: | info-6M51Ky6A0tAb1SvskN2V4Q@public.gmane.org
>=20
>=20
>=20
>=20
>

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> http://www.figleaf.com
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> archive:
>

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>=20
> =09
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>=20




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Stefan Richter

2005-07-29, 2:45 am

Desktop app? You mean they play vieos locally using progressive rather than
Flashcom?

I bet using progressive and providing that the entire video has completely
loaded and that you have tons of keyframes in there you could simulate slow
mo.

Stefan



-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Benjamin
Dobler
Sent: Thursday, July 28, 2005 11:40 PM
To: drorex-TVLZxgkOlNX2fBVCVOL8/A@public.gmane.org; 'FlashComm Mailing List'
Subject: AW: [FlashComm] flv - player slowmotion option


> Pausing drops the buffer?? That's pretty dumb. Is there any possible
> reason to want to do that?


I`m doing a desktop app were people can learn the sign language. It would be
extremely usefull for starters to be able to watch the videos in slow
motion.

Thanx for your thoughts so far. It seems that there is no solution at the
moment - or?

Thanx
Benz




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Stefan Richter

2005-07-29, 7:45 am

As if I had nothing better to do I have knocked up a quick demo app.
It uses progressive download so you best play it locally. The video used was
encoded with a keyframe at every second frame.
http://flashcomguru.com/downloads/slomo.zip (~8.5MB)

What do you think?

Stefan



-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Stefan Richter
Sent: Friday, July 29, 2005 9:05 AM
To: 'FlashComm Mailing List'
Subject: RE: [FlashComm] flv - player slowmotion option

Desktop app? You mean they play vieos locally using progressive rather than
Flashcom?

I bet using progressive and providing that the entire video has completely
loaded and that you have tons of keyframes in there you could simulate slow
mo.

Stefan



-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Benjamin
Dobler
Sent: Thursday, July 28, 2005 11:40 PM
To: drorex-TVLZxgkOlNX2fBVCVOL8/A@public.gmane.org; 'FlashComm Mailing List'
Subject: AW: [FlashComm] flv - player slowmotion option


> Pausing drops the buffer?? That's pretty dumb. Is there any possible
> reason to want to do that?


I`m doing a desktop app were people can learn the sign language. It would be
extremely usefull for starters to be able to watch the videos in slow
motion.

Thanx for your thoughts so far. It seems that there is no solution at the
moment - or?

Thanx
Benz




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Bill Sanders

2005-07-29, 7:45 am

Stafan,

Never thought I'd see Gene Kelly break dancing....

Ingenious.

Thanks,
Bill

On Jul 29, 2005, at 5:25 AM, Stefan Richter wrote:

> As if I had nothing better to do I have knocked up a quick demo app.
> It uses progressive download so you best play it locally. The video
> used was
> encoded with a keyframe at every second frame.
> http://flashcomguru.com/downloads/slomo.zip (~8.5MB)
>
> What do you think?
>



bill sanders | www.sandlight.com | bloomfield, ct | 860-242-2260


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Jake Hilton

2005-07-29, 5:46 pm

Stefan,
You've always got the coolest videos...

Jake

Stafan,

Never thought I'd see Gene Kelly break dancing....

Ingenious.

Thanks,
Bill

On Jul 29, 2005, at 5:25 AM, Stefan Richter wrote:
[vbcol=seagreen]
> As if I had nothing better to do I have knocked up a quick demo app.
> It uses progressive download so you best play it locally. The video


> used was
> encoded with a keyframe at every second frame.
> http://flashcomguru.com/downloads/slomo.zip (~8.5MB)
>
> What do you think?
>



bill sanders | www.sandlight.com | bloomfield, ct | 860-242-2260


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Stefan Richter

2005-07-29, 5:46 pm

Don't let them overshadow my flashcom skillz :-)

Seriously though, that's my ad of the year. While the flv version is not top
quality, the attention to detail and post production on that film is
absolutely stunning.

Stefan



-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Jake Hilton
Sent: Friday, July 29, 2005 2:31 PM
To: flashcomm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
Subject: Re: [FlashComm] flv - player slowmotion option

Stefan,
You've always got the coolest videos...

Jake

Stafan,

Never thought I'd see Gene Kelly break dancing....

Ingenious.

Thanks,
Bill

On Jul 29, 2005, at 5:25 AM, Stefan Richter wrote:
[vbcol=seagreen]
> As if I had nothing better to do I have knocked up a quick demo app.
> It uses progressive download so you best play it locally. The video


> used was
> encoded with a keyframe at every second frame.
> http://flashcomguru.com/downloads/slomo.zip (~8.5MB)
>
> What do you think?
>



bill sanders | www.sandlight.com | bloomfield, ct | 860-242-2260


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Jake Hilton

2005-07-29, 5:46 pm

True true...
ahem... great job on the slow motion!

Now to tackle the audio.. if you imported the flv into a swf and had it
timeline based that should be a snap to make it slow motion with no
audio problems... but then we're digressing..

Jake

Don't let them overshadow my flashcom skillz :-)

Seriously though, that's my ad of the year. While the flv version is
not top
quality, the attention to detail and post production on that film is
absolutely stunning.

Stefan



-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Jake
Hilton
Sent: Friday, July 29, 2005 2:31 PM
To: flashcomm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
Subject: Re: [FlashComm] flv - player slowmotion option

Stefan,
You've always got the coolest videos...

Jake
[vbcol=seagreen]
Stafan,

Never thought I'd see Gene Kelly break dancing....

Ingenious.

Thanks,
Bill

On Jul 29, 2005, at 5:25 AM, Stefan Richter wrote:
[vbcol=seagreen]
> As if I had nothing better to do I have knocked up a quick demo app.
> It uses progressive download so you best play it locally. The video


> used was
> encoded with a keyframe at every second frame.
> http://flashcomguru.com/downloads/slomo.zip (~8.5MB)
>
> What do you think?
>



bill sanders | www.sandlight.com | bloomfield, ct | 860-242-2260


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Robert Sandie

2005-07-29, 5:46 pm

Very cool app! While on this subject, has anyone seen a solution for
fastforward or rewind? It seems like if these types of function could be
built into server-side scripts (rather than clientside) that the audio
latency could be taken care of.

-Rob

-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Jake
Hilton
Sent: Friday, July 29, 2005 7:11 AM
To: flashcomm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
Subject: RE: [FlashComm] flv - player slowmotion option

True true...
ahem... great job on the slow motion!

Now to tackle the audio.. if you imported the flv into a swf and had it
timeline based that should be a snap to make it slow motion with no
audio problems... but then we're digressing..

Jake

Don't let them overshadow my flashcom skillz :-)

Seriously though, that's my ad of the year. While the flv version is
not top
quality, the attention to detail and post production on that film is
absolutely stunning.

Stefan



-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org=20
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Jake
Hilton
Sent: Friday, July 29, 2005 2:31 PM
To: flashcomm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org=20
Subject: Re: [FlashComm] flv - player slowmotion option

Stefan,
You've always got the coolest videos...=20

Jake
[vbcol=seagreen]
Stafan,

Never thought I'd see Gene Kelly break dancing....

Ingenious.

Thanks,
Bill

On Jul 29, 2005, at 5:25 AM, Stefan Richter wrote:
[vbcol=seagreen]
> As if I had nothing better to do I have knocked up a quick demo app.
> It uses progressive download so you best play it locally. The video


> used was
> encoded with a keyframe at every second frame.
> http://flashcomguru.com/downloads/slomo.zip (~8.5MB)
>
> What do you think?
>



bill sanders | www.sandlight.com | bloomfield, ct | 860-242-2260


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Beto A

2005-07-29, 5:46 pm

I think you 're right Robert, It has to be done serverside for it to wor=
k effectively. but then that would defeat the idea of each person control=
ling the stream.?? ...bummer

Robert Sandie <rsandie-14osZcCZf762oZ/6fjIToQ@public.gmane.org> wrote:Very cool app! While on this=
subject, has anyone seen a solution for
fastforward or rewind? It seems like if these types of function could be
built into server-side scripts (rather than clientside) that the audio
latency could be taken care of.

-Rob

-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Jake
Hilton
Sent: Friday, July 29, 2005 7:11 AM
To: flashcomm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
Subject: RE: [FlashComm] flv - player slowmotion option

True true...
ahem... great job on the slow motion!

Now to tackle the audio.. if you imported the flv into a swf and had it
timeline based that should be a snap to make it slow motion with no
audio problems... but then we're digressing..

Jake

Don't let them overshadow my flashcom skillz :-)

Seriously though, that's my ad of the year. While the flv version is
not top
quality, the attention to detail and post production on that film is
absolutely stunning.

Stefan



-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org=20
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Jake
Hilton
Sent: Friday, July 29, 2005 2:31 PM
To: flashcomm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org=20
Subject: Re: [FlashComm] flv - player slowmotion option

Stefan,
You've always got the coolest videos...=20

Jake
[vbcol=seagreen]
Stafan,

Never thought I'd see Gene Kelly break dancing....

Ingenious.

Thanks,
Bill

On Jul 29, 2005, at 5:25 AM, Stefan Richter wrote:
[vbcol=seagreen]
> As if I had nothing better to do I have knocked up a quick demo app.
> It uses progressive download so you best play it locally. The video


> used was
> encoded with a keyframe at every second frame.
> http://flashcomguru.com/downloads/slomo.zip (~8.5MB)
>
> What do you think?
>



bill sanders | www.sandlight.com | bloomfield, ct | 860-242-2260


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Stefan Richter

2005-07-29, 5:46 pm

I have now put the swf online
http://www.flashcomguru.com/

Not sure how well it works but the sources are also linked again.

Stefan



-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Beto A
Sent: Friday, July 29, 2005 5:04 PM
To: FlashComm Mailing List
Subject: RE: [FlashComm] flv - player slowmotion option

I think you 're right Robert, It has to be done serverside for it to work
effectively. but then that would defeat the idea of each person controlling
the stream.?? ...bummer

Robert Sandie <rsandie-14osZcCZf762oZ/6fjIToQ@public.gmane.org> wrote:Very cool app! While on this
subject, has anyone seen a solution for fastforward or rewind? It seems like
if these types of function could be built into server-side scripts (rather
than clientside) that the audio latency could be taken care of.

-Rob

-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Jake Hilton
Sent: Friday, July 29, 2005 7:11 AM
To: flashcomm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
Subject: RE: [FlashComm] flv - player slowmotion option

True true...
ahem... great job on the slow motion!

Now to tackle the audio.. if you imported the flv into a swf and had it
timeline based that should be a snap to make it slow motion with no audio
problems... but then we're digressing..

Jake

Don't let them overshadow my flashcom skillz :-)

Seriously though, that's my ad of the year. While the flv version is not top
quality, the attention to detail and post production on that film is
absolutely stunning.

Stefan



-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Jake Hilton
Sent: Friday, July 29, 2005 2:31 PM
To: flashcomm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
Subject: Re: [FlashComm] flv - player slowmotion option

Stefan,
You've always got the coolest videos...

Jake
[vbcol=seagreen]
Stafan,

Never thought I'd see Gene Kelly break dancing....

Ingenious.

Thanks,
Bill

On Jul 29, 2005, at 5:25 AM, Stefan Richter wrote:
[vbcol=seagreen]
> As if I had nothing better to do I have knocked up a quick demo app.
> It uses progressive download so you best play it locally. The video


> used was
> encoded with a keyframe at every second frame.
> http://flashcomguru.com/downloads/slomo.zip (~8.5MB)
>
> What do you think?
>



bill sanders | www.sandlight.com | bloomfield, ct | 860-242-2260


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Robert Sandie

2005-07-29, 5:46 pm

Serverside coding (ASC) eliminates clientside(AS) coding. This function
(or ones like it) in the ASC file that could be turned on/off based on
the button state. Peldi discusses server side coding best his article:
http://www.peldi.com/blog/archives/...ing_to_lov.html

Maybe I am mistaken as FF/RR/Slowmotion control on serverside is
something I have yet tried to build.

-Rob

-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Beto A
Sent: Friday, July 29, 2005 9:04 AM
To: FlashComm Mailing List
Subject: RE: [FlashComm] flv - player slowmotion option

I think you 're right Robert, It has to be done serverside for it to
work effectively. but then that would defeat the idea of each person
controlling the stream.?? ...bummer

Robert Sandie <rsandie-14osZcCZf762oZ/6fjIToQ@public.gmane.org> wrote:Very cool app! While on
this subject, has anyone seen a solution for
fastforward or rewind? It seems like if these types of function could be
built into server-side scripts (rather than clientside) that the audio
latency could be taken care of.

-Rob

-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Jake
Hilton
Sent: Friday, July 29, 2005 7:11 AM
To: flashcomm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
Subject: RE: [FlashComm] flv - player slowmotion option

True true...
ahem... great job on the slow motion!

Now to tackle the audio.. if you imported the flv into a swf and had it
timeline based that should be a snap to make it slow motion with no
audio problems... but then we're digressing..

Jake

Don't let them overshadow my flashcom skillz :-)

Seriously though, that's my ad of the year. While the flv version is
not top
quality, the attention to detail and post production on that film is
absolutely stunning.

Stefan



-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org=20
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Jake
Hilton
Sent: Friday, July 29, 2005 2:31 PM
To: flashcomm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org=20
Subject: Re: [FlashComm] flv - player slowmotion option

Stefan,
You've always got the coolest videos...=20

Jake
[vbcol=seagreen]
Stafan,

Never thought I'd see Gene Kelly break dancing....

Ingenious.

Thanks,
Bill

On Jul 29, 2005, at 5:25 AM, Stefan Richter wrote:
[vbcol=seagreen]
> As if I had nothing better to do I have knocked up a quick demo app.
> It uses progressive download so you best play it locally. The video


> used was
> encoded with a keyframe at every second frame.
> http://flashcomguru.com/downloads/slomo.zip (~8.5MB)
>
> What do you think?
>



bill sanders | www.sandlight.com | bloomfield, ct | 860-242-2260


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Graeme Bull

2005-07-30, 5:45 pm

"Sometimes when all you have is a hammer, everything looks like a nail" is a
saying that I read a while back and it stuck with me.

I agree that somehow, somewhere it's slightly possible to do these things
with FCS, but.. I dunno.. seems like a lot of extra work really.

Here is a proof of concept I just whipped up to see if it was easily
possible using other tools.
http://www.solid-thinking.com/test/slow_motion.html

Kinda neat I think. Nothing special going on behind the scenes though, just
4 different flv files. There is no preloading of any of the clips
in this example and it's all progressive for now, so it works/looks better
after you've played them all at least once. I'm sure an FCS version
would work a lot better, especially for larger videos.

- Graeme

-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Robert Sandie
Sent: Saturday, July 30, 2005 4:27 AM
To: FlashComm Mailing List
Subject: RE: [FlashComm] flv - player slowmotion option

Serverside coding (ASC) eliminates clientside(AS) coding. This function (or
ones like it) in the ASC file that could be turned on/off based on the
button state. Peldi discusses server side coding best his article:
http://www.peldi.com/blog/archives/...ing_to_lov.html

Maybe I am mistaken as FF/RR/Slowmotion control on serverside is something I
have yet tried to build.

-Rob

-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Beto A
Sent: Friday, July 29, 2005 9:04 AM
To: FlashComm Mailing List
Subject: RE: [FlashComm] flv - player slowmotion option

I think you 're right Robert, It has to be done serverside for it to work
effectively. but then that would defeat the idea of each person controlling
the stream.?? ...bummer

Robert Sandie <rsandie-14osZcCZf762oZ/6fjIToQ@public.gmane.org> wrote:Very cool app! While on this
subject, has anyone seen a solution for fastforward or rewind? It seems like
if these types of function could be built into server-side scripts (rather
than clientside) that the audio latency could be taken care of.

-Rob

-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Jake Hilton
Sent: Friday, July 29, 2005 7:11 AM
To: flashcomm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
Subject: RE: [FlashComm] flv - player slowmotion option

True true...
ahem... great job on the slow motion!

Now to tackle the audio.. if you imported the flv into a swf and had it
timeline based that should be a snap to make it slow motion with no audio
problems... but then we're digressing..

Jake

Don't let them overshadow my flashcom skillz :-)

Seriously though, that's my ad of the year. While the flv version is not top
quality, the attention to detail and post production on that film is
absolutely stunning.

Stefan



-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Jake Hilton
Sent: Friday, July 29, 2005 2:31 PM
To: flashcomm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
Subject: Re: [FlashComm] flv - player slowmotion option

Stefan,
You've always got the coolest videos...

Jake
[vbcol=seagreen]
Stafan,

Never thought I'd see Gene Kelly break dancing....

Ingenious.

Thanks,
Bill

On Jul 29, 2005, at 5:25 AM, Stefan Richter wrote:
[vbcol=seagreen]
> As if I had nothing better to do I have knocked up a quick demo app.
> It uses progressive download so you best play it locally. The video


> used was
> encoded with a keyframe at every second frame.
> http://flashcomguru.com/downloads/slomo.zip (~8.5MB)
>
> What do you think?
>



bill sanders | www.sandlight.com | bloomfield, ct | 860-242-2260


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