Macromedia Flash Server - Send msg to separate user

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Author Send msg to separate user
Petro Bochan

2005-09-30, 7:46 am

Hello,

After checking out the tutorials that FCS has to offer and the MM site I've
found no tutorial or help on how to set up a chat app being able to send
messages to separate users. It's pretty easy to set it up using FCS
components bu I couldn't have figured out how to address a separate user say
using the PeopleList or simple List component. Please help.

Much appreciated
Petro




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Stefan Richter

2005-09-30, 5:46 pm

I'm working on a sample app/tutorial for this. It won't use the FCS
components though.

Stefan



> -----Original Message-----
> From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
> [mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of
> Petro Bochan
> Sent: 30 September 2005 12:54
> To: 'FlashComm Mailing List'
> Subject: [FlashComm] Send msg to separate user
>
> Hello,
>
> After checking out the tutorials that FCS has to offer and
> the MM site I've found no tutorial or help on how to set up a
> chat app being able to send messages to separate users. It's
> pretty easy to set it up using FCS components bu I couldn't
> have figured out how to address a separate user say using the
> PeopleList or simple List component. Please help.
>
> Much appreciated
> Petro
>



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Petro Bochan

2005-09-30, 5:46 pm

Stefan Richter
> I'm working on a sample app/tutorial for this. It won't use the FCS
> components though.
>
> Stefan


Hi Stefan,

Looking forward to check out your tutorial.

Thanks
peter


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Beto A

2005-09-30, 5:46 pm

It really depends on how the users are set up and in which instances. Yo=
u could have connections created between the receiving instance and sendi=
ng instance and then you will have to close the connection if it hasn't b=
een used for a set period of time. this ofcourse would require you use t=
he netconnection and Client.prototype to get the messages accross.
=20
so one instance could send a message using nc.messaging=3Dfunction(myText=
,sender,reciever){
[clientobject].call("clientfunction",null,sender,message);
}

on the other instance you would use Client.prototype.Messaging =3D funct=
ion (msg,sender,reciever){
nc.call("msgfunction",null,sender,message);
}
=20
if you take the perspective that the one instance doing the connecting is=
down ,in a tree structure, then when you need to go up to the instance d=
oing the connecting you will use nc.call when you need to go down you wi=
ll use the [clientobject].call.
=20
does that make sense?

Petro Bochan <peb965-wcrq9NHTdP8mvfZ+YE2eYA@public.gmane.org> wrote:
Hello,

After checking out the tutorials that FCS has to offer and the MM site I'=
ve
found no tutorial or help on how to set up a chat app being able to send
messages to separate users. It's pretty easy to set it up using FCS
components bu I couldn't have figured out how to address a separate user =
say
using the PeopleList or simple List component. Please help.

Much appreciated
Petro




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=3D-----------------------------------------------------------

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