| Stefan Richter 2006-01-09, 5:46 pm |
| You're probably not even getting through to the server. Ask your host if
port 1935 is open for your box.
Stefan
> -----Original Message-----
> From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
> [mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of
> Mathieu Savard
> Sent: 09 January 2006 16:44
> To: flashcomm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
> Subject: [FlashComm] installing flashcomm on a
> dedicated-virtual server?
>
> Hello everyone,
>
> I need your help on this. We had a flashcom account on
> mediatemple but due to an overflow of gamers we've decided to
> get one of mediatemple virtual dedicated server and
> transfered the game on that new server. So we've purchased
> Flash Media Server 2 and installed flashcom throught SSH.
> We're now able to connect to our flashcom using the
> management console and we can visualized the running app on
> the server-side. But we still can't figure out how to make
> our swf game connect to the server-side application like we
> use to be doing with our first account. There's no feedback
> error like NetConnection.Failed are NetConnection.Closed, the
> app simply freeze or wait for something from the server that
> never comes up. Thinking it was our application that cause
> problem we started testing with samples from macromedia but
> we're having the same problem. We're kind of lost here, can
> anyone give us some clues on what could have went wrong??? Is
> someone in the list have ever installed flashcom on a
> dedicated virtual server?
>
> The specs are: Flash Media Server 2 on a
> (dv)Dedicated-Virtual server running RedHat Enterprise Linux
> 3, Zend, and Plesk 7.5 Reloaded.
>
> Mathieu Savard
> mathieu.savard-D4xb2f3EFeajfpyLsbbDOw@public.gmane.org
>
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