Macromedia Flash Server - FMS and loadvars

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Author FMS and loadvars
Dennis - I Sioux

2006-03-21, 2:48 am

Hey,

Was wondering if anyone has any positive/negative remarks on the new =
serverside loadvars that comes with FMS 2.

In particulair when you'r building a combination of a user that needs =
FMS but also needs intensive commution between an application =
server(php).

This to decide what the best setup is between the 3.

Many thanks!

Best regards,


Dennis
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Bill Sanders

2006-03-21, 2:48 am

Dennis,

I made a simple app for different BW settings using ser side
loadvars. It didn't do much, but it did it well. It was a static
application that used a name value pair made up of the internet
connection and a numeric value to apply to setting a bandwidth limit.

Nothing intense but it worked smoothly.

Bill

On Mar 20, 2006, at 5:00 AM, Dennis - I Sioux wrote:

> Hey,
>
> Was wondering if anyone has any positive/negative remarks on the
> new serverside loadvars that comes with FMS 2.
>
> In particulair when you'r building a combination of a user that
> needs FMS but also needs intensive commution between an application
> server(php).
>
> This to decide what the best setup is between the 3.
>
> Many thanks!
>
> Best regards,
>
>
> Dennis
> ________________________________________
_______
> FlashComm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com


bill sanders | www.sandlight.com | bloomfield, ct | 860-242-2260


________________________________________
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Stefan Richter

2006-03-21, 2:48 am

I guess that depends on your particular app.
For example if every user needs to access the app server lots of times then
it could be more efficient to have the server handle that task - this is
especially the case when some sort of polling is involved.

Polling aside I think it's fair to say that if the server is not interested
in the information from the app server then let the user query the app
server directly.
Of course for say a question and answer game or saving hiscores it's much
better to let one central hub (FMS) deal with saving and retrieving that
data. It's also generally more secure that way.

Stefan


> -----Original Message-----
> From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
> [mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of
> Dennis - I Sioux
> Sent: 20 March 2006 10:01
> To: FlashComm Mailing List
> Subject: [FlashComm] FMS and loadvars
>
> Hey,
>
> Was wondering if anyone has any positive/negative remarks on
> the new serverside loadvars that comes with FMS 2.
>
> In particulair when you'r building a combination of a user
> that needs FMS but also needs intensive commution between an
> application server(php).
>
> This to decide what the best setup is between the 3.
>
> Many thanks!
>
> Best regards,
>
>
> Dennis
> ________________________________________
_______
> FlashComm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com http://training.figleaf.com
>


________________________________________
_______
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To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcomm

Brought to you by Fig Leaf Software
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Mark de Jong

2006-03-21, 2:48 am

Dennis,

I would recommend that you stresstest your app when you use (intensive)
communication with a webserver from FMS2. We've seen some problems with 'not
well written apps' on this when a lot of people intend to use it (works fine
until a certain amount of connections).

Kind regards,

Mark de Jong
NetMasters BV
www.netmasters.nl / www.flashhosting.nl

-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Dennis - I
Sioux
Sent: maandag 20 maart 2006 11:01
To: FlashComm Mailing List
Subject: [FlashComm] FMS and loadvars

Hey,

Was wondering if anyone has any positive/negative remarks on the new
serverside loadvars that comes with FMS 2.

In particulair when you'r building a combination of a user that needs FMS
but also needs intensive commution between an application server(php).

This to decide what the best setup is between the 3.

Many thanks!

Best regards,


Dennis
________________________________________
_______
FlashComm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcomm

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training http://www.figleaf.com
http://training.figleaf.com

________________________________________
_______
FlashComm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcomm

Brought to you by Fig Leaf Software
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http://www.figleaf.com
http://training.figleaf.com

Dennis - I Sioux

2006-03-21, 2:48 am

Hey Guys,

Thanks for the fast response and the info.

In this case it's a game state that the user, FMS and ,for security checks,
the Application server need to know.
Due to security issue i'm used to putting game info at the application
server,
but i'm still a little insecure on placing that info just on the FMS.

Are there things you should avoid when you let the FMS communicate with the
Application server(php).
I also heard something about maximum http slots?
Is it very intensive for the FMS?

And biggest question mark.. When(and why) is using AMFPHP better/more handy
then the new loadvars.
Or is amfphp depreciated with the new loadvars?

Many thanks for the info, as it's hard to find logic in all the little bits
of info at macromedia/web.

Best regards,

Dennis


----- Original Message -----
From: "Stefan Richter" <stefan-fMeCE+ULXElEfu+5ix1nRw@public.gmane.org>
To: "'FlashComm Mailing List'" <flashcomm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org>
Sent: Monday, March 20, 2006 11:07 AM
Subject: RE: [FlashComm] FMS and loadvars


>I guess that depends on your particular app.
> For example if every user needs to access the app server lots of times
> then
> it could be more efficient to have the server handle that task - this is
> especially the case when some sort of polling is involved.
>
> Polling aside I think it's fair to say that if the server is not
> interested
> in the information from the app server then let the user query the app
> server directly.
> Of course for say a question and answer game or saving hiscores it's much
> better to let one central hub (FMS) deal with saving and retrieving that
> data. It's also generally more secure that way.
>
> Stefan
>
>
>
> ________________________________________
_______
> FlashComm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>



________________________________________
_______
FlashComm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcomm

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

Dennis - I Sioux

2006-03-21, 2:48 am

Hey Mark,

Thanks for the tip!

Could you give any indication about a number.. is this tens or hundreds or..
and if they were big requests or a small user info or something.
Further more i was wondering if it was using the ne wloadvars or a
remoting(like amfphp)

Many thanks for the info!

Best regards,

Dennis

----- Original Message -----
From: "Mark de Jong" <m.dejong-xV3ERUhIFs7Tz9+aGeySBg@public.gmane.org>
To: "'FlashComm Mailing List'" <flashcomm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org>
Sent: Monday, March 20, 2006 11:51 AM
Subject: RE: [FlashComm] FMS and loadvars


> Dennis,
>
> I would recommend that you stresstest your app when you use (intensive)
> communication with a webserver from FMS2. We've seen some problems with
> 'not
> well written apps' on this when a lot of people intend to use it (works
> fine
> until a certain amount of connections).
>
> Kind regards,
>
> Mark de Jong
> NetMasters BV
> www.netmasters.nl / www.flashhosting.nl
>
> -----Original Message-----
> From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
> [mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Dennis - I
> Sioux
> Sent: maandag 20 maart 2006 11:01
> To: FlashComm Mailing List
> Subject: [FlashComm] FMS and loadvars
>
> Hey,
>
> Was wondering if anyone has any positive/negative remarks on the new
> serverside loadvars that comes with FMS 2.
>
> In particulair when you'r building a combination of a user that needs FMS
> but also needs intensive commution between an application server(php).
>
> This to decide what the best setup is between the 3.
>
> Many thanks!
>
> Best regards,
>
>
> Dennis
> ________________________________________
_______
> FlashComm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training http://www.figleaf.com
> http://training.figleaf.com
>
> ________________________________________
_______
> FlashComm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>



________________________________________
_______
FlashComm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcomm

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

Stefan Richter

2006-03-21, 2:48 am

In a nutshell if you can use Remoting (which is what AMFPHP is) then use
that. It's more efficient.
Loadvars does not deprecate Remoting.

Stefan



> -----Original Message-----
> From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
> [mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of
> Dennis - I Sioux
> Sent: 20 March 2006 11:17
> To: FlashComm Mailing List
> Subject: Re: [FlashComm] FMS and loadvars
>
> Hey Guys,
>
> Thanks for the fast response and the info.
>
> In this case it's a game state that the user, FMS and ,for
> security checks, the Application server need to know.
> Due to security issue i'm used to putting game info at the
> application server, but i'm still a little insecure on
> placing that info just on the FMS.
>
> Are there things you should avoid when you let the FMS
> communicate with the Application server(php).
> I also heard something about maximum http slots?
> Is it very intensive for the FMS?
>
> And biggest question mark.. When(and why) is using AMFPHP
> better/more handy then the new loadvars.
> Or is amfphp depreciated with the new loadvars?
>
> Many thanks for the info, as it's hard to find logic in all
> the little bits of info at macromedia/web.
>
> Best regards,
>
> Dennis
>
>
> ----- Original Message -----
> From: "Stefan Richter" <stefan-fMeCE+ULXElEfu+5ix1nRw@public.gmane.org>
> To: "'FlashComm Mailing List'" <flashcomm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org>
> Sent: Monday, March 20, 2006 11:07 AM
> Subject: RE: [FlashComm] FMS and loadvars
>
>
> lots of times
> task - this is
> query the app
> hiscores it's much
> retrieving that
>
>
> ________________________________________
_______
> FlashComm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>


________________________________________
_______
FlashComm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcomm

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
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http://training.figleaf.com

Bill Sanders

2006-03-21, 2:48 am

Dennis,

What Mark and Stefan recommended is good advice--test it in the
context of your own use. I mentioned that mine with quite small for
that reason. With heavier use, especially in a game context, the
loadvars will get a work out. I'd suggest you build a test utility
based on the numbers you're working with and run it from there.

HTH,
Bill

On Mar 20, 2006, at 6:19 AM, Dennis - I Sioux wrote:

> Hey Mark,
>
> Thanks for the tip!
>
> Could you give any indication about a number.. is this tens or
> hundreds or.. and if they were big requests or a small user info or
> something.
> Further more i was wondering if it was using the ne wloadvars or a
> remoting(like amfphp)
>
> Many thanks for the info!
>
> Best regards,
>
> Dennis
>
> ----- Original Message ----- From: "Mark de Jong"
> <m.dejong-xV3ERUhIFs7Tz9+aGeySBg@public.gmane.org>
> To: "'FlashComm Mailing List'" <flashcomm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org>
> Sent: Monday, March 20, 2006 11:51 AM
> Subject: RE: [FlashComm] FMS and loadvars
>
>
>
>
> ________________________________________
_______
> FlashComm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com


bill sanders | www.sandlight.com | bloomfield, ct | 860-242-2260


________________________________________
_______
FlashComm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcomm

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
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http://training.figleaf.com

Dennis - I Sioux

2006-03-21, 2:48 am

Alright Guys,

Thanks for the advice!
A testcase with amfphp using a client<-->FMS2<-->Application Server it is
then

Many thanks,

Best regards,

Dennis

----- Original Message -----
From: "Bill Sanders" <wdsanders-Wuw85uim5zDR7s880joybQ@public.gmane.org>
To: "FlashComm Mailing List" <flashcomm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org>
Sent: Monday, March 20, 2006 12:25 PM
Subject: Re: [FlashComm] FMS and loadvars


> Dennis,
>
> What Mark and Stefan recommended is good advice--test it in the context
> of your own use. I mentioned that mine with quite small for that reason.
> With heavier use, especially in a game context, the loadvars will get a
> work out. I'd suggest you build a test utility based on the numbers
> you're working with and run it from there.
>
> HTH,
> Bill
>
> On Mar 20, 2006, at 6:19 AM, Dennis - I Sioux wrote:
>
>
> bill sanders | www.sandlight.com | bloomfield, ct | 860-242-2260
>
>
> ________________________________________
_______
> FlashComm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>



________________________________________
_______
FlashComm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcomm

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
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Mark de Jong

2006-03-21, 2:48 am

Dennis,

Based on a multiplayer game you should get hundreds of them at least but be
well over thousends as well. AFAIK Macromedia had a document saying that
17.000 simultanious connections could be done on a single server on FCS1.5
(but prob. with the most easy way of connections). We had most issues on
videoconferencing not multiplayer games as far as I know. But as Bill said a
testapp which does the same things like normal clients would do is the way
to go to be sure.

Kind regards,

Mark de Jong
NetMasters BV
www.netmasters.nl / www.flashhosting.nl

-----Original Message-----
From: Dennis - I Sioux [mailto:dennis-OWPHOFbGEQJmR6Xm/wNWPw@public.gmane.org]
Sent: maandag 20 maart 2006 12:20
To: m.dejong-xV3ERUhIFs7Tz9+aGeySBg@public.gmane.org; FlashComm Mailing List
Subject: Re: [FlashComm] FMS and loadvars

Hey Mark,

Thanks for the tip!

Could you give any indication about a number.. is this tens or hundreds or..

and if they were big requests or a small user info or something.
Further more i was wondering if it was using the ne wloadvars or a
remoting(like amfphp)

Many thanks for the info!

Best regards,

Dennis

----- Original Message -----
From: "Mark de Jong" <m.dejong-xV3ERUhIFs7Tz9+aGeySBg@public.gmane.org>
To: "'FlashComm Mailing List'" <flashcomm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org>
Sent: Monday, March 20, 2006 11:51 AM
Subject: RE: [FlashComm] FMS and loadvars


> Dennis,
>
> I would recommend that you stresstest your app when you use (intensive)
> communication with a webserver from FMS2. We've seen some problems with
> 'not
> well written apps' on this when a lot of people intend to use it (works
> fine
> until a certain amount of connections).
>
> Kind regards,
>
> Mark de Jong
> NetMasters BV
> www.netmasters.nl / www.flashhosting.nl
>
> -----Original Message-----
> From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
> [mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Dennis - I
> Sioux
> Sent: maandag 20 maart 2006 11:01
> To: FlashComm Mailing List
> Subject: [FlashComm] FMS and loadvars
>
> Hey,
>
> Was wondering if anyone has any positive/negative remarks on the new
> serverside loadvars that comes with FMS 2.
>
> In particulair when you'r building a combination of a user that needs FMS
> but also needs intensive commution between an application server(php).
>
> This to decide what the best setup is between the 3.
>
> Many thanks!
>
> Best regards,
>
>
> Dennis
> ________________________________________
_______
> FlashComm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training http://www.figleaf.com
> http://training.figleaf.com
>
> ________________________________________
_______
> FlashComm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>




________________________________________
_______
FlashComm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcomm

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

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