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Author An opinion from Asa, Stefan and Bill
Fabio Sonnati

2006-03-27, 11:57 pm

Hi guys,
It's a lot of time that I want to ask Stefan, Bill and expecially Asa an
opinion about this improvement I found in
FMS2 on-demand streaming:
http://www.progettosinergia.com/fla...blog.htm#031205
The principle is simple:
usually, we must decide a playing buffer deep to satisfy two need:
1) efficient bandwidth fluctuation compensation (this would lead to a longer
buffer)
2) short inizial buffering time (this would lead to a shorter buffer)
But why don't we use a dynamic buffer to satisfy both ?
In the technique I described above, I set an initial buffer lenght and when
the movie starts I set a longer buffer.
In this way, the movie starts quickly to play and then with a longer buffer
I can exploit much more efficiently the
available bandwidth. If the user seek or in the case the bandwith is low and
a rebuffering is needed, we must
re-change to a shorter buffer lenght. The article show simulations, graphs,
and codes.
Recently I have developed an FMS2 e-learning platform with many concurrent
users and I have had
the possibility to view a really good improvement in user experience.
What do you think about it?

Bye,
Fabio Sonnati
FlashVideo and Optimization Tools Blog.
http://flashvideo.progettosinergia.com

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Stefan Richter

2006-03-27, 11:57 pm

In one sentence: I think it's an excellent approach.

Stefan


> -----Original Message-----
> From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
> [mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of
> Fabio Sonnati
> Sent: 27 March 2006 18:39
> To: FlashComm Mailing List
> Subject: [FlashComm] An opinion from Asa, Stefan and Bill
>
> Hi guys,
> It's a lot of time that I want to ask Stefan, Bill and
> expecially Asa an opinion about this improvement I found in
> FMS2 on-demand streaming:
> http://www.progettosinergia.com/fla...blog.htm#031205
> The principle is simple:
> usually, we must decide a playing buffer deep to satisfy two need:
> 1) efficient bandwidth fluctuation compensation (this would
> lead to a longer
> buffer)
> 2) short inizial buffering time (this would lead to a shorter
> buffer) But why don't we use a dynamic buffer to satisfy both ?
> In the technique I described above, I set an initial buffer
> lenght and when the movie starts I set a longer buffer.
> In this way, the movie starts quickly to play and then with a
> longer buffer I can exploit much more efficiently the
> available bandwidth. If the user seek or in the case the
> bandwith is low and a rebuffering is needed, we must
> re-change to a shorter buffer lenght. The article show
> simulations, graphs, and codes.
> Recently I have developed an FMS2 e-learning platform with
> many concurrent users and I have had the possibility to view
> a really good improvement in user experience.
> What do you think about it?
>
> Bye,
> Fabio Sonnati
> FlashVideo and Optimization Tools Blog.
> http://flashvideo.progettosinergia.com
>
> ________________________________________
_______
> FlashComm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com http://training.figleaf.com
>


________________________________________
_______
FlashComm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcomm

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

wdsanders-Wuw85uim5zDR7s880joybQ@public.gmane.

2006-03-27, 11:57 pm

Fabio,

I read the article and I think it's a brilliant idea. I will try it out as soon as possible.

Thank you,
Bill

-------------- Original message ----------------------
From: "Fabio Sonnati" <sonnati-6XAXFxi7MR1y6ZJYwPuT2FaTQe2KTcn/@public.gmane.org>
> Hi guys,
> It's a lot of time that I want to ask Stefan, Bill and expecially Asa an
> opinion about this improvement I found in
> FMS2 on-demand streaming:
> http://www.progettosinergia.com/fla...blog.htm#031205
> The principle is simple:
> usually, we must decide a playing buffer deep to satisfy two need:
> 1) efficient bandwidth fluctuation compensation (this would lead to a longer
> buffer)
> 2) short inizial buffering time (this would lead to a shorter buffer)
> But why don't we use a dynamic buffer to satisfy both ?
> In the technique I described above, I set an initial buffer lenght and when
> the movie starts I set a longer buffer.
> In this way, the movie starts quickly to play and then with a longer buffer
> I can exploit much more efficiently the
> available bandwidth. If the user seek or in the case the bandwith is low and
> a rebuffering is needed, we must
> re-change to a shorter buffer lenght. The article show simulations, graphs,
> and codes.
> Recently I have developed an FMS2 e-learning platform with many concurrent
> users and I have had
> the possibility to view a really good improvement in user experience.
> What do you think about it?
>
> Bye,
> Fabio Sonnati
> FlashVideo and Optimization Tools Blog.
> http://flashvideo.progettosinergia.com
>
> ________________________________________
_______
> FlashComm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com



________________________________________
_______
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To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcomm

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

Fabio Sonnati

2006-03-30, 11:58 pm

Thanks Stefan, thanks Bill.
ASA , what do you think ?

Fabio Sonnati
FlashVideo and Optimization Tools Blog.
http://flashvideo.progettosinergia.com

----- Original Message -----
From: "Stefan Richter" <stefan-fMeCE+ULXElEfu+5ix1nRw@public.gmane.org>
To: "'FlashComm Mailing List'" <flashcomm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org>
Sent: Monday, March 27, 2006 9:01 PM
Subject: RE: [FlashComm] An opinion from Asa, Stefan and Bill


> In one sentence: I think it's an excellent approach.
>
> Stefan
>
>
>
> ________________________________________
_______
> FlashComm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
> To change your subscription options or search the archive:
> http://chattyfig.figleaf.com/mailman/listinfo/flashcomm
>
> Brought to you by Fig Leaf Software
> Premier Authorized Adobe Consulting and Training
> http://www.figleaf.com
> http://training.figleaf.com
>

________________________________________
_______
FlashComm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcomm

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

Asa Whillock

2006-03-30, 11:58 pm

Hi all,

I've been sick so excuse my late reply. This is something that I've
been aware of for a while and it is, in my opinion, the right way to do
very efficient delivery of VOD with good start time and good deep
buffering once the play starts. Pritham mentioned it to me a few years
ago. I think this article you've made Fabio is a very good explanation
of that and I'm glad to see it put to words and pictures. =20

All good from me too,
Asa

-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org] On Behalf Of Fabio
Sonnati
Sent: Monday, March 27, 2006 9:39 AM
To: FlashComm Mailing List
Subject: [FlashComm] An opinion from Asa, Stefan and Bill

Hi guys,
It's a lot of time that I want to ask Stefan, Bill and expecially Asa an

opinion about this improvement I found in
FMS2 on-demand streaming:=20
http://www.progettosinergia.com/fla...blog.htm#031205
The principle is simple:
usually, we must decide a playing buffer deep to satisfy two need:
1) efficient bandwidth fluctuation compensation (this would lead to a
longer=20
buffer)
2) short inizial buffering time (this would lead to a shorter buffer)
But why don't we use a dynamic buffer to satisfy both ?
In the technique I described above, I set an initial buffer lenght and
when=20
the movie starts I set a longer buffer.
In this way, the movie starts quickly to play and then with a longer
buffer=20
I can exploit much more efficiently the
available bandwidth. If the user seek or in the case the bandwith is low
and=20
a rebuffering is needed, we must
re-change to a shorter buffer lenght. The article show simulations,
graphs,=20
and codes.
Recently I have developed an FMS2 e-learning platform with many
concurrent=20
users and I have had
the possibility to view a really good improvement in user experience.
What do you think about it?

Bye,
Fabio Sonnati
FlashVideo and Optimization Tools Blog.
http://flashvideo.progettosinergia.com=20

________________________________________
_______
FlashComm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcomm

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com
________________________________________
_______
FlashComm-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
To change your subscription options or search the archive:
http://chattyfig.figleaf.com/mailman/listinfo/flashcomm

Brought to you by Fig Leaf Software
Premier Authorized Adobe Consulting and Training
http://www.figleaf.com
http://training.figleaf.com

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