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Home > Archive > Debian Developers > September 2004 > Bug#272489: ITP: nvidia-cg-toolkit -- NVIDIA Cg Toolkit installer
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Bug#272489: ITP: nvidia-cg-toolkit -- NVIDIA Cg Toolkit installer
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| Federico Di Gregorio 2004-09-22, 9:17 pm |
| Package: wnpp
Severity: wishlist
Some information first. The Cg toolkit is composed of documentation,
libraries, headers and the Cg compiler and distributed as a tarball
to be uncompressed with "-C /". This installer package just download
the tarball and install the contents Debian-wise. The toolkit is
required when developing with 3D engines (like Ogre3D, to be packaged
next) and having it as a Debian package is quite usefull.
Now the package (already done, to be uploaded to experimental):
* Package name : nvidia-cg-toolkit
Version : 1.3.0408.0400
Upstream Author : NVIDIA Corporation
* URL : http://developer.nvidia.com/object/cg_toolkit.html
* License : Proprietary
Description : NVIDIA Cg Toolkit installer
This package will download the latest NVIDIA Cg Toolkit from
http://developer.nvidia.com and install it moving the file to the right
locations. The toolkit includes the following components:
..
* NVIDIA Cg Compiler Release 1.3 Beta 2
* CgFX Runtime
* Cg User's Manual
* Cg Language Specification
..
This package installs version 1.3 Beta 2 (August 2004).
-- System Information:
Debian Release: 3.1
APT prefers unstable
APT policy: (500, 'unstable'), (1, 'experimental')
Architecture: i386 (i686)
Kernel: Linux 2.6.6
Locale: LANG=C, LC_CTYPE=C
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| Francesco P. Lovergine 2004-09-22, 9:17 pm |
| On Mon, Sep 20, 2004 at 01:03:33PM +0200, Federico Di Gregorio wrote:
>
> * Package name : nvidia-cg-toolkit
> Version : 1.3.0408.0400
> Upstream Author : NVIDIA Corporation
> * URL : http://developer.nvidia.com/object/cg_toolkit.html
> * License : Proprietary
> Description : NVIDIA Cg Toolkit installer
>
A few more words on License are mandatory. Are you sure it is at least
distributable in non-free?
--
Francesco P. Lovergine
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| Francesco P. Lovergine 2004-09-22, 9:17 pm |
| On Mon, Sep 20, 2004 at 02:31:37PM +0200, Federico Di Gregorio wrote:
>
> it is *not* distributable. that's why this package is an installer (in
> contrib) and not a full package.
Uops, missed the 'installer' part 
--
Francesco P. Lovergine
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| Moritz Muehlenhoff 2004-09-22, 9:18 pm |
| In linux.debian.devel, you wrote:
> Some information first. The Cg toolkit is composed of documentation,
> libraries, headers and the Cg compiler and distributed as a tarball
> to be uncompressed with "-C /". This installer package just download
> the tarball and install the contents Debian-wise. The toolkit is
> required when developing with 3D engines (like Ogre3D, to be packaged
> next) and having it as a Debian package is quite usefull.
It's not required for Ogre. It's only needed for the Cg program manager,
which is an Ogre plugin, and not mandatory except for some of the demos.
(Which will have to removed from the Debian package anyway, as they rely
on not freely distributable texture data).
Ogre 0.15 will have support for GLSL shaders, which are to be supported in
further Mesa versions, so I don't see a particular reason to sacrifice
freedom for a proprietary extension made by Nvidia and dragging Ogre into
contrib.
I've been working on Ogre packaging as I'm developing a project based
on it. The originator of the current ITP (226265) is no longer interested
in preparing a package and told me that I could take over. (I haven't
changed the ITPs ownership, though). But as you're a Debian developer
and wouldn't require a sponsor you may as well take it.
Cheers,
Moritz
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