05-19-05 12:45 PM
My Flash app slows down on the client side and prevents me (and others
logged in) from typing if several (about 35-50) people are sending updates
to the chat text at the same time.
I am using AS2, V2 components, broadband, and decent computers for testing.
The app is very light and has only 4 other shared objects that do not change
as often as the chat does. The audio never fails though...
Is there a way to specify process priority to optimize performance when
receiving several SO updates at the same time?
Manuel.
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