Re: What FlashCom features do you want in a future
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    Re: What FlashCom features do you want in a future  
Andre Fuller


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08-23-05 10:45 PM

Macromedia already does this. It's called Breeze.

I would actually argue against having developer created plugins, since to
me, the basic underlying principles for flash is platform independence and
ubiquity. As a developer, it's great to have a whole boatload of features,
options and whiz bang effects. But at the end of the day, "the experience
matters", so an end user should never be required to do more than login to
system, and just go. Plus it would be a tech support nightmare if the
existence of one plugin caused another to malfunction, but the user had no
clue why. (Centralized plugin approval by macromedia may deal with that
though...)

But, I digress.
What I want for flashcomm:
- AS2 (I had to say it...)
- Screen sharing (had to say that too)
- MUCH better development/debugging workflow. (Object tracing would help,
but a full on debugger would be even better.)
- IDE integration w/ FLASH and/or ZORN and NOT Dreamweaver. I'm talking full
code completion, syntax checking/highlighting the whole nine
- W3C reports

And to be clear, the only reason I ask for any of these things is so it
would easier to develop better integrated solutions, as opposed to mediocre
solutions with a few cool features that end users never use.

flame on! ;)


On 8/22/05 4:33 PM, "Tom Bray" <tombray-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.
org> wrote:

> Having a plug-in system to extend
> Flash with features like screen sharing would defeat the argument that
> player bloat is the main reason those features don't exist. Users that nee
d
> that feature could download the player extension they need to support it.

---------------------------------------------------------
Andre A. Fuller [ afuller-PWWqOfD1LBZBDgjK7y7TUQ@public.gmane.org ]
Senior Front-End Developer
TransMedia Corp.
212-675-6664 (ext. 109)




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