12-15-05 10:45 PM
Access log feature is available only in FMS 2.
"@getClientID" can be sued in FCS 1.0 and above.
Pritham.
-----Original Message-----
From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.
org] On Behalf Of Brian
Lesser
Sent: Thursday, December 15, 2005 7:09 AM
To: FlashComm Mailing List
Subject: Re: [FlashComm] How to link between internal IDs and SS
Client/Netstream objects ?
Thanks Pritham,
That's helpful and good to know. But I don't think it is simple. I=20
really think that, unless there are technical hurdles, that you should=20
expose the internal client id as a property of the client object in a=20
future updater or later relase. It should be trivially simple for an=20
application developer to match client object to internal id as
necessary.
It's too bad optionally catching publishing events could do so much=20
damage in an origin setup. Maybe one day we can push filtering code that
can manage those events out to the edge.
Thanks again,
-Brian
Pritham Shetty wrote:
>One of the things you can use to correlate client connection with
access
>log is to add url encoded params to rtmp uri or your play string
>
>For example rtmp://<server>/app/inst?user=3Dxyz
>
>Similarly you can use NetStream.play( "foo?user=3Dxyz" );
>
>You can log : connect, disconnect, play stop events and also configure
>logger to log specific fields, uri, uri-stem or uri-query, etc. Refer
to
>documentation or logger.xml for list of all the fields and events you
>can log.
>
>One simple scheme you can use is to have a counter in your instance and
>return this to the client as part of connect response. Use this id as
>param in your play request.
>
>Here is an undocumented api that allows you to get the client id=20
>
>function Result()
>{
> this.onResult =3D function( id ){
> trace( "Client ID " + id );
> }
>}
>
>// returns the client id associated by the server for this client.
>nc.call("@getClientID", new Result() );
>
>
>On notification to script on play publish events it is a scalability
>issue. In an edge-origin deployment scenario origin can become a
>bottleneck if it needs to coordinate all requests.
>
>
>Pritham.
>
>
>
>
>
>
>
>-----Original Message-----
>From: flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane.org
>[mailto:flashcomm-bounces-1Ss2GqJETD3yZ38Mhd3e/9ZfFG6BLHNm@public.gmane
.org] On Behalf Of Brian
>Lesser
>Sent: Wednesday, December 14, 2005 7:28 PM
>To: FlashComm Mailing List
>Subject: Re: [FlashComm] How to link between internal IDs and SS Client
>/Netstream objects ?
>
>FWIW, I don't know of any simple and foolproof way to match up a live=20
>client object in server side AS with the client information available
in
>
>the logs or admin api. Some people have requested that the internal=20
>client id FCS uses be available as a property of the client object. I=20
>think that's a great idea but don't think it is available in FMS 2.=20
>There might be something new in the FMS 2 admin API or access.dll that=20
>might help but I haven't come across it.
>
>I also think that when a client starts playing or publishing data of
any
>
>kind you should be able to get an event in server-side AS (if you want=20
>to) and even prohibit the request if you want to. However, it might be
a
>
>resource hog.
>
>At any rate, I recommend you file a request for this as exposing the=20
>internal id in the client object makes so much sense and "seems" like=20
>such a simple thing.
>
>http://www.macromedia.com/cfusion/m...name=3Dwishform
>
>Yours truly,
>-Brian
>
>lti-1a8g-LMbKfuCQv7pBDgjK7y7TUQ@public.gmane.org wrote:
>
> =20
>
>
> =20
>
>
> =20
>
>
> =20
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> =20
>
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> =20
>
>FCS
> =20
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> =20
>
--=20
________________________________________
______________________________
Brian Lesser
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Computing and Communications Services
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Office: AB48D E-mail: blesser-6s6ziW1YCwCw5LPnMra/2Q@pu
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(Enter through LB66) Web: http://www.ryerson.ca/~blesser
________________________________________
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